Wednesday, September 1, 2010

Paris - Disneyland Park

This build-out of the Paris flagship park vies with Tokyo as the largest (physically) Disneyland-style park I've drawn.

I really like the idea floated for a 1920s Main Street in Paris.  However, across the promenade, a large chunk of my Paris DisneySea is dedicated to Jazz Age New York, so I was able to keep the existing turn-of-the-century Main Street here, with a few small additions (a farmers market, Walt Disney Story show/exhibit, and automata museum).

My version of Frontierland sees the relocating of the Chaparral Theatre to make way for the addition of a mega-E flume ride called, Legends of the Wild West.  This a bit darker, more history-oriented take on the famous Western River Expedition, fitting the expectations set up by the very realism-based Thunder Mesa (rather than the lighter Frontierland with its singing bears, Tom Sawyer, etc.).  It covers the Indian Wars, famous outlaws, buffalo hunt, etc.

I had to stretch Adventureland westward and enlarge the central show building in order to accommodate all the attractions I had in mind.  Rather than an Aladdin walkthough, there is a suspended dark-ride that tells the same story with full sets & animatronics.  The Arabian section also has the original, pre-"cutsie-fied" version of Sinbad's Seven Voyages from Tokyo DisneySea:

In the western part of the land, past the original Explorers Club with its tiki birds, there is an original (not off-the-shelf) Indy coaster that takes guests careening through Meso-American ruins (Southeast Asia is the setting for Indy's Paris-DisneySea adventures).  The major E-ticket here is a high-speed (EMV) version of Jungle Cruise on land.:

Fantasyland sees the once-planned additions of a Little Mermaid suspended dark ride and a Beauty & Beast show.  Since the western show building is mostly dedicated to the two Arabian Adventureland rides,  Pinocchio moves over to the expanded eastern building.   North of Peter Pan, I've added Pooh's Hunny Hunt from Tokyo.  With three suspended dark rides (Aladdin, Mermaid & Pan), the wait times at the latter should be reduced.  But in a park with 50+ attractions, including 12 E-tickets, crowds should be nicely spread out regardless.

North of Fantasyland is a sub-land dedicated to non-Disney, high-fantasy - all original content.   The Casey Jr. train is converted to a dragon ride vehicle to fit this theme.  Storybook Land Canal Boats remains the same - marking the transition of the fantasy genres (fairytale & sword/sorcery).

Discoveryland is pure future as envisioned by 19th Century visionaries (Vernes and Wells) - unsullied by Pixar.   The enormous Discovery Mountain houses multiple attractions (including De La Terre a la Lune v.1, Nemo's Grand Salon, and a Journey freefall D-ticket).

Having Star Wars (or Eo) in Discoveryland never sat well with me.  Here, finally, the iconic Star Wars franchise gets its own dedicated land.  A 1:1 recreation of the Millennium Falcon is fully explorable. 

 The Mos Eisley Cantina is the place to get a drink while listening to the alien band.  A Jedi Training Grounds takes explorers to various environs like Endor and Hoth.   The landmark attraction is the E-ticket to which all other rides in the world can be measured.  Housed in the largest theme park showbuilding (for a single ride) I've yet drawn, I imagine an elaborate Kuka dark ride (similar to Potter but using mostly physical sets/props/fx rather than "projection domes").  The show building is themed as a crashed, life-sized Imperial Star Destroyer - most of which is either buried under the earth or rotted away (since the real thing would be a mile long), but it is here where the dark forces are plotting their return. 

The time period is post-Return of the Jedi, and a new Sith Lord is attempting to rebuild the Empire.  The ride would simulate blaster battles and Jedi & Sith duels using the Force to throw interfering guests around like toothpicks.