-The next chapter will be the park's facsimile of the Adventureland (but can be called anything)... my favorite archetype and one for which I've allotted the most real estate.
- Feel free to suggest an area comprised of two or more sub-lands and to get a little more detailed in your choices.
- Now the major rides/attractions start to come into play, so include those as part of your choices. The land needs - at minimum - a major weenie E-ticket, a couples Ds, a few Cs/Bs, etc.
UPDATE: Chapter II:
I recently came across some old “Choose Your Own Adventure” books from my school days, and it sparked this idea for a new interactive project. The gist of the CYOA books is every chapter leaves you at a crossroads and you then decide from several options what happens and where what chapter to turn to next. In this exercise, I will put several park options up for consideration, as well as the option to come up with something on your own.
I’ve gotten things started by creating the central hub of a hub-spoke-wheel park. There are some clear connections to Magic Kingdom’s original hub (as well as a nod to Shanghai’s by bringing some B-tickets into it). This choice makes the Park already lean towards/feel like a Castle park. It can continue in this direction or it can go off in any direction you CHOOSE.
The choice of icon, while a minor part of an overhead Site Plan, is key to establishing the overall direction/tone of the park.
Comments will be open for a several days for each chapter… you can vote succinctly (e.g. “An enchanted library”; "horned king's castle") or expound on your choice via specific design elements (“boats travel into a cavern in the cliff below the castle…"). Then I will interpret & insert the icon into the Plan, and we’ll move on to the next chapter & choices.
Hopefully, you’ll have fun with this.