STAR WARS OUTPOST
The large Star Wars land featured here is inspired by the numerous pieces of glorious concept art for the under-construction land(s) - particularly the earlier pieces that showed saucers embedded in the upper-reaches of the giant rock spires. Having just seen 'Rogue One' last month (and having loved it), I wanted to bring Star Wars into the park. The real-world SW land is physically all about natural spires, so it would make sense to include it here.
In an ideal world, rather than clones, I'd like to see each park that gets a Star Wars Land get its own unique planet environment, one not featured in the movies (i.e., Orlando and Florida get two new, distinct planets/lands). So I do somewhat regret drawing a 3rd version of that verdant, rock-spired outpost here.
While the style and feel of the land is based on what is being built, the attractions here are not. One section of the land is dedicated to the Dark Side where the E-ticket ride gives guests the viewpoint of being part of the Empire(or First Order). At the opposite end of the land is the Rebellion(or Resistance) Side where the 2nd E-ticket ride is located. Between these factions are the more independent, diverse areas, with features such as a spacer Cantina, a dinner show featuring AA alien acts and a Bounty Hunter walkthrough-meets-shooting gallery.
This is a mini-land, on the same scale and vein as Mystic Point. Blackwater Manor is the next-gen Haunted Mansion for the park. Its exterior is that of a 1880s Gilded Age seaside manor in the Shingle Style. Its master, Cpt. Edmund Blackwater III had some villainous but wealthy pirates as forebearers, who now haunt its hallways. It gives the classic Haunted Mansion a nautical flavor, just as Phantom Manor gave it an Old West one. The caretaker's house has been converted to an eatery.
Medieval China, like Renaissance Italy, is a rich source to mine for theme parks for which the surface has only been scratched (e.g., the recent Tea House in SDL). The land is built around a large-scale flume attraction, Yulong Mountain, which I imagine could take on the more-realistic, adventurous tone of a PotC (versus a Splash Mountain). Balancing it, I envisioned a D-ticket musical darkride that could be original in nature or incorporate the animated feature Mulan. Dragon Boats are another attraction in this land that give passengers and tour around the perimeter of the park's lagoon.
The majority of this land's dining & retail take place in a building designed to feel like a chaotic Chinese market, with a series of winding indoor streets under invisible glass roofs (like DLP's original Adventureland Bazaar). Numerous food stalls and merchants would be held within, creating the authentic feel of historic streets and alleyways.
The entirety of the park is designed around a very large, elaborate, SFX-filled lagoon theatrical experience. There could be a major day show, a major night show and intermittent, smaller-scale, Bellagio-like shows, featuring only music and dancing fountains.
Hundreds of water fountains/canons would be on a WOC like platform below the lagoon's surface (Dragon Boats hug the coastline for this reason). The rocky center island contains animated SFX apparatus and powerful spotlights. Rockwork and buildings around the lagoon's edge hide more show equipment which would automatically rise into position for showtime, as in DisneySea or EPCOT.
The Great Spires themselves are integrated into the show, as the image above shows. The backstories to the lands can also be integrated. Viewers in each section would have a different show experience and represent a different faction in this 360 degree extravaganza: the climax of a day at the park.