An appealing aspect of the Castle Park Template is the variation among the six built and the countless imagined versions. Much rarer is the conceptualization of variants on the other successful Tier I park templates, such as IOA, Animal Kingdom, TDS and, in this case, EPCOT Center. The only official replication of the EPCOT idea that we've seen in detail is WestCOT, which was a more distinct and distant cousin of the Original than what I am proposing here:
As the Castle Parks do, I wanted this EPCOT Concept drawing to feel like a sibling of the original EPCOT Center, with both overlapping and unique features. This version is a little more walkable than the original park, as the visitor is able to quickly access either of the two facets of the park at entry, as opposed to WDW, where one needs to travel some distance through one area to get to the other. The north, upper part is Future World and the lower part is World Showcase. The central hourglass lagoon would be used for park-wide programs such as IllumNations and boat transport.
The park build-out calls for seven Future World pavilions and eleven World Showcase countries. I've gotten the ball rolling by creating the entry, hub and first three pavilions for each side. Just as a distinct castle is the icon of each Castle Park, a variant of SPACESHIP EARTH will be the centerpiece of EPCOT II. This time, the familiar geosphere sits atop a large, multi-level pavilion that houses exhibits, services, retail and waterfront restaurants. The ominmover ride itself is a similar experience (on Communication or Civilization) with some unique elements, scenes and script. I wouldn't draw a version of EPCOT Center without its own versions of WORLD OF MOTION and HORIZONS as they are the equivalent of Pirates and Haunted Mansion for this type of theme park: Experience-Defining Masterpieces. For forthcoming pavilions, one thought is Land and Sea might be combined into an original Ecology/Natural Resources attraction.
On the World Showcase side, I began by including one extinct favorite of mine (NORWAY, in its original form) and two never-built countries: SWITZERLAND with its Matterhorn-on-steroids indoor coaster and GABON (or GHANA) (the "Equatorial Africa" as proposed for EPCOT), featuring a Congo River Expedition-type main attraction.
Moving forward, with only 8 pads remaining, I think the countries should tend to be variants or not-yet-used concepts. Europe would get only two more spots, with Northern and Central represented, maybe one more country from Southern (Spain?) and one from the West (Ireland or UK?). North and South America should each get some representation, as well as South Asia, East Asia and Middle East.
The additions in this update include a JOURNEY INTO IMAGINATION pavilion for Future World. I've added a third "great" glass pyramid to the iconic building and created a new approach featuring the Leapfrog Fountains and reverse waterfall. A larger ImageWorks could housed under the expanded pyramid. The Captain Eo Theater has been left behind. I imagine the ride as a return to the original classic, though one can also imagine a high-tech LPS version.
In World Showcase, a viewing and special event island leads to a new UNITED STATES OF AMERICA pavilion, which rather than be the host country at the head of this park (which would likely be outside the US) is mixed among the other countries. The architectural landmark of this Liberty Square-style land is a replica of Independence Hall in Philadelphia with the ringing Liberty Bell. The attraction inside remains an American Adventure AA Mixed Media show.
In Future World, a new pavilion: LIVING PLANET. It's theme would be Environmental Sciences, such as Biodiversity, Sustainability and Ecosystem Restoration. As noted in comments, while the long, AA/mixed-media, educational, past-present-future darkride is an EPCOT Center staple as well as a personal favorite attraction-type, this pavilion would change things up by using more fast-paced simulator attractions. The diversity and breadth of the planet's biomes make simulators an apt choice, as they can be world-spanning and travel under the seas, through jungles and above savannas, using the slot-machine techniques of the new Star Tours. There would also be a restaurant and numerous smaller exhibits and habitats under the multiple glass domes of the pavilion.
Well done in the comments section. As demonstrated there, the possibilities for the EPCOT park template seem limitless. In this update, three countries are added to world showcase.
Moving clockwise from the first addition in the lower right (adjacent to the African pavilion): UNITED KINGDOM. The pavilion sets out to create that most bucolic and romantic of British settings... the quaint old village of Edwardian and Tudor buildings with the backdrop of big, somewhat ruinous Castle - perhaps now a museum or maybe still occupied by the fading nobility. I like the suggestion of using Wales as the setting, so the castle could be inspired by an amalgam of the great Welsh castles. Following that idea, the castle would house a ride that focuses on the Arthurian Legends.
The Village would house not one lively Pub, but two: playful rivals - with their own football affiliations and backstories.
The adjacent pavilion is TURKEY, dominated by the Hagia Sophia. I wanted this pavilion to mirror WDW's Mexico: a monumental structure out front and most of the features inside it. Passing into the Hagia, visitors would find themselves in the Grand Bazaar and eventually reach an "outdoor" restaurant overlooking the Bosporus and a moonlit bigature of Istanbul and all its landmarks. A boat ride and exhibit space would fill out the interior.
On the waterfront, there is the landmark Galata Tower and some residential structures which house Boat Transport on the lower level and light dining/cafe and lagoon show viewing on the upper and roof levels.
Moving over to the park entry side of World Showcase there is the grand INDIA pavilion. The pavilion is approached by passing either through a Gate inspired by the Mughal Red Fort of Delhi or along the lagoon by ancient temples inspired by the Shore Complex of Bengal. The center of the pavilion is dominated by a 5-story Hindu gopuram (monumental gateway tower), such as those at Virupaksha. At the center of inner pavilion is a Step Well descending deep into the earth. The flanking dining and retail buildings are based on the Havelis (ornate mansions) of the wealthy 17th Century merchants.
The pavilion is dominated by the huge and hulking Rajput fort - a backdrop inspired by Gwalior and Amber Forts - built of yellow sandstone atop a rocky outcropping. Inside, an elaborate ride (musical) or show could explore India's ancient epics.
Completing World Showcase. GABON is changed to KENYA and the animatronic River Safari reflects the more iconic East African savanna landscapes and animals (as opposed the to the West African Rainforest of the earlier incarnation).
This is because BRAZIL is the South American representative, between Switzerland and Turkey, and its attraction is a Rainforest Canopy Glider ride through the Amazonian jungle. The ride's load and queue building is leaf-thatched, stilt structure. The town square is a colorful Portuguese Colonial-style settlement, with Brazilian dining and shops.
West of Switzerland, and contrasting the collection of quaint Alpine 'buildings', is the imperial grandeur of SPAIN, reflecting its pinnacle during the Age of Discovery. The pavilion is an amalgam of a number of Spanish landmarks of different cities, but, collectively, would feel like one large palace complex. The dodecagonal tower at the entry point, also included in the original WED plans for Spain, is the Seville's Torre del Oro.
Opposite it is the clocktower from the Santiago Cathedral. Cordoba's Mezquita tower is also represented. Climbing stairs and passing through the first wing of the palace, visitors emerge in El Escorial, the imposing royal palace near Madrid. Beyond the courtyard and under the dome, there could be an attraction based on Don Quixote or on Spain's exploration (and conquest) of the New World. Because I had a desire to include Spain in place of Italy, that meant that South America's Argentina lost out to Brazil, so to add another language to the Showcase.
A galleon from the Age of Sail is anchored on the lagoon.
The final country added to this showcase is EGYPT. It is represented by both monumental Ancient Egyptian landmarks and the narrow, bustling streets of Cairo. Passing from the bridge through an ancient Pylon gateway, in the distance one would see the Great Pyramids rising over the city's flat roofs, minarets and domes. The main attraction would have to be based on Egyptology and be a fun and exciting ride exploring the secrets of the Pharaohs' lost tombs and treasures.
I like the idea of these ancient and crumbling Pyramids contrasting with the sleek glass pyramids of the Imagination pavilion. Standing on the upper level of the Spaceship Earth plinth, one could look both north and south to see pyramids in the distance.
Future World, and the park, is complete. I thought about the various areas of science and technology and what would complement the existing pavilions. OUTER COSMOS is a Space Pavilion, which both exists and has been conceptualized in various ways. This is a different take: looking much further ahead into a future when viable long-distance space travel and colonization has been invented. This version takes place in a domed staging base on another planet or unknown moon, set in otherworldly rock. The pavilion serves as a Science Station and Starport for further exploration. It would contain unique dining and small shows, exhibits and experiences, in addition to an E-ticket headliner ride.
The opposite of Outer Cosmos is INNER WORLDS, which would be based on sciences that are invisible due to their extreme small size: nanotechnology, genetic engineering, particle physics, fusion. One ride could involve shrinking to the sub-atomic level - recalling a long lost DL attraction...
Hope you enjoyed this experiment in looking at the original EPCOT Center as replicable theme park model in the same way we look at the Castle park model.