This site plan imagines a future built-out Disneyland based on the existing park, but making number of changes to strengthen the thematic coherency of each land and adding a mix of attractions, with an emphasis on rides not connected to previously established characters/films. I’ve already done a site plan for DL that includes the famous Discovery Bay & the existing Toontown, and that may be more of my ideal park, but this is a study in a "Purist" vision of the park:
MAIN STREET, U.S.A.
--A second boulevard added (to alleviate crowding). It is themed to early 20th century Big City America (see New York in DisneySea) with taller facades to block Space Mountain.
--Plaza Pavilion kept as is.
--I changed the Primeval World showset to one that reflects the American Century represented by MS:USA (could be inspired by EPCOT’s World of Motion scenes). This is because as the train passes each land, I feel the sights & sounds should reflect that land.
--Aladdin Oasis removed in favor of Tahitian Terrace.
--Static figures removed from Treehouse (not visible in site plan;)).
NEW ORLEANS SQUARE
--Country Bears resurrected in the form of a musical dark ride that replaces Pooh (which has no place in an American West setting, IMO). Façade of ride is a granite boulder hill.
-- Keelboats are given a new dock and become an interactive shooter (Passengers use mounted rifles/horns to interact with various sights along the River’s edge) (saw this idea on one of the boards a while back, don't know whose it was).
--Fort Wilderness restored.
--Land doubled in size. Festival Arena area transformed to a “dark” version of Frontierland: Outlaw Ridge. It is part Ghost-town, part Tombstone. The railroad passes over a natural arch. Guests pass under it. North of the berm, rocky mesas form the façade of the E-ticket adventure (WRE meets Red Dead Redemption).
--The Plaza’s Pixie Hollow becomes just a park in the Plaza (Fantasyland kept behind the castle walls).
--Borders condensed. Attractions that are not related to Disney fairy tales (IASW & Matterhorn) become part of Holidayland (World Showcase).
--This is based on the proposed area (that was to be situated south of NOSQ). It is essentially a condensed version of EPCOT’s World Showcase. I settled on this land because, from a thematic-standpoint, I don’t believe Matterhorn (with its modern-ish bobsleds) & IASW belong in Fantasyland (although the former provides an excellent backdrop), although I recognize the quality, history & nostalgia value of both.
--The land transitions geographically (i.e., Alps (Matterhorn & Rhine) to France (Café & Ratatouille ride) to Renaissance Rome represented by a suspended DaVinci dark ride (http://www.imagineeringdisney.com/blog/2011/9/17/ride-concept-competition-winners.html)).
--The Istanbul section represents the transition from East to West as a Japanese dinner theater rounds out the land.
--An original land based loosely on an old idea for DL. This land is a place for myths & legends, influenced mainly by Classical myths, but with bits of Egyptian & Persian legends. The main attraction is AA-heavy (PotC) and indoor-outdoor original adventure.
--The coaster is suspended and family-oriented (similar scale to Seven Dwarfs Mine Coaster), featuring ride vehicles held by mythical flying animals. There is a Vekoma Pandora’s Box ride as well.
--A play on the TL:2055 name, the idea of this Tomorrowland is to evoke both nostalgia and the retro-futuristic techno-optimism of the 1950s-1980s. Every building is consistently Saarinen in design – reflecting the old John Hench concept paintings.
--StarJets is moved back to the pedestal. Peoplemover restored. Pixar characters and fantasy sci-fi (i.e. Star Wars) removed from the land. Buzz is replaced with a new real-world based shooter family dark ride. Star Tours replaced with an original real-world based simulator (successor to Adventures Thru Inner Space).
--The Carousel building becomes a new Horizons. The sub adventure begins with the Sea Castle aesthetic of Horizons, just as Space Mountain reflects the Brava Centauri aesthetic. Autopia is given a new Saarinen station, new car designs (pods) and hydrogen cell engines.
-Grand Canyon Diorama changed to elaborate City of Tomorrow (e.g. the one in the World of Motion) special effects model. Again, this is so the train’s sights reflect the land it is passing though.
Thoughts? What would comprise your ideal version of Disneyland?