Beginning on Main Street: West Center Street is restored with its fresh flower market. The Penny Arcade, Main St. Cinema and Magic Shop are all restored. In the Exhibition Hall, I’ve added a version of America Sings (since Splash Mountain does not exist at this park, the AAs won’t be repeats).
The plaza is filled with big shady trees (like the ones that were removed in the early 2000s), and Swan Boats silently ply the waters.
Moving into Adventureland: Jungle Cruise is gone because (i) it exists at DL, and (ii)WDW has an elaborate 20+minute jungle cruise with live animals in Tiger River Run at my version of Animal Kingdom. In JC’s place is a version of the rumored Fire Mountain coaster. The theme is a pulp 1920s archaeological exploration of the mysterious ruins found surrounding and within a volcano. There are subtextual connections to the Atlantis mythos presented in several of my DisneySea parks.
|View of Fire Mountain from Astro Orbitor|
Tiki Room is a dining venue featuring intermittent musical numbers from the original show (no Under New Management traces). While my Anaheim version of PotC is the pre-Jack Sparrow, pre-PC (1997) version (essentially the original with updated effects, AAs & audio), the Orlando version of Pirates has been expanded and contains scenes/characters from the film mythos.
Frontierland: The enormous Western River Expedition is here, retaining a Splash Mountain-like exterior splashdown into the Rivers of America. There is a trail into the Mesa Verde-like Indian cliff dwellings.
Liberty Square: The skybridge that separates LSQ from Fantasyland is pushed east in order to accommodate a new dark ride based on the Legend of Sleepy Hollow.
Fantasyland: I believe every Disneyland-style park ought to have its own unique castle, so my conceptual site plans reflect that. Since Tokyo Disneyland does a better job on their exterior paint package, Japan gets Cinderella Castle, and this park will have the morphed version of DL & TDL castles that is the current logo for Walt Disney Pictures (note the wider base):
I really like the idea of having separated Castle Court and Fantasy Forest sections, as is now underway, so I’ve incorporated that here. The original dueling track Mr. Toad's Wild Ride is moved to the west side (in place of Philharmagic & Peter Pan). Across from it, in place of Small World (which exists in Disneyland and elsewhere) is an original Mary Poppins dark ride. The area currently dedicated to the Snow White dark ride is given over to an expanded Pooh ride and additional dining (although Pooh’s queue & façade remain outside the castle walls).
With Fantasy Forest, I’ve tried to group attractions into “story clusters.” An expanded Peter Pan dark ride follows an original, post-film storyline. Opposite Pan lies the Pixie Hollow exploratory area. Fantasyland’s biggest attraction is a PotC-scale indoor flume based on the Black Cauldron.
I’ve reversed the Little Mermaid and Beauty & Beast sections so as to accommodate a Mrs. Potts version of the teacup spinner. Sleeping Beauty gets a dark ride and Snow White has a mountainous family coaster.
Tomorrowland: I’ve added quite of bit of landscaping to ease the transition & sight-lines between Fantasyland & Tomorrowland. I like the “Deco Tech” overlay that was applied in 1995, but in this version, those design features are found throughout the land (e.g. fins on the entire Peoplemover track):
The arcade is removed and a new landmark entrance to Space Mountain: Mission 2 is built. Space Mountain receives the big-budget re-do it should have had in 2009 – onboard audio, new tracks, new fx, AAs, storyline, etc. The old speedway now uses hovercraft vehicles and features alien character rockwork and landscaping.
Alien Encounter still exists. Timekeeper/MILF is replaced with an exploratory attraction similar to the old EPCOT ImageWorks, but with sci-fi gadgets & games. In place of the Skyway station is a restaurant similar to the WDI-designed LAX Encounter:
Finally, a major E-ticket ride (with an original story & characters involving a combative alien race preparing to stage a takeover of the peaceful League of Planets - the secrets to stopping the invasion lie within a crashed vessel) is built over the parking lot. I really like this crashed Alien Saucer model that was built for Dubailand, so I drew something similar into this Tomorrowland, to serve as the show-building (the rockwork would be similar to that found at the entrance to the land and on the Hovercraft speedway).
I use the Magic Kindom as my "theme park exemplar" - it's not too big, not too small, elegantly & efficiently laid-out, with a nice balance of ~45 attractions (20% of which are E-tickets). It's sort of the standard I aim for when drawing new parks.
As always, comments are very much appreciated (and will result in more frequent updates). What would you add to or delete from MK?